| Campaign |
|---|
| AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
| Era |
| AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
| Language |
| C |
TODO
Special Notes: This unit can hide in swamps, and remain undetected by its enemies. Enemy units cannot see this unit while it is in a swamp, except if they have units next to it, and any enemy unit that first discovers this unit immediately loses all its remaining movement.
| Advances from: | Gnoll |
|---|---|
| Advances to: | Sharpeye |
| Cost: | 30 |
| HP: | 45 |
| Movement: | 5 |
| XP: | 60 |
| Level: | 2 |
| Alignment: | chaotic |
| ID | Gnoll Sharpshooter |
| Abilities: | swamp prowl |
![]() | sword blade | 8 - 2 melee | |
![]() | bow pierce | 5 - 5 ranged |
| Resistances: | |
|---|---|
| blade | 0% |
| pierce | -10% |
| impact | 0% |
| fire | -10% |
| cold | 10% |
| arcane | 0% |
| Terrain | Movement Cost | Defense |
|---|---|---|
| Cave | 1 | 50% |
| Coastal Reef | 2 | 40% |
| Deep Water | 99 | 10% |
| Flat | 1 | 40% |
| Forest | 1 | 60% |
| Frozen | 2 | 30% |
| Hills | 1 | 50% |
| Impassable | 99 | 30% |
| Mountains | 1 | 50% |
| Mushroom Grove | 1 | 60% |
| Sand | 2 | 30% |
| Shallow Water | 2 | 20% |
| Swamp | 1 | 60% |
| Unwalkable | 99 | 30% |